

It was released in Europe and Asia on October 6, 2006, and Novemin Japan.Ĭompatibility with other platforms Windows The Xbox Live Vision Camera was announced at E3 2006 and released in North America on September 19, 2006, following a 1-month pre-launch period in which Toys "R" Us stores in New York City and Los Angeles sold them to build up hype. The camera uses a standard USB 2.0 connection and is also Windows ( XP and newer) and Mac OS X ( v10.4.9 and newer) compatible. The three effects are 'watery', 'edgy', and 'dotty'. It also features three camera effects, in which the currently captured video image is overlaid on the dashboard background. Certain games allow a digital zoom of 2x or 4x while video chatting. It allows for video chat and picture messages (requires Xbox Live Gold) with video effects along with in-game compatibility.

The camera features 640 × 480 video at 30 fps and is capable of taking still images at 1.3 megapixels. The camera can be used for video chat, personalized gamer pictures, in-game video chat, and still pictures.

In 2010, Xbox Live Vision was succeeded by Kinect, a new camera accessory that also incorporates a motion tracking system and adds voice recognition functionality to the console. It was announced at E3 2006 and was released in North America on September 19, 2006, Europe and Asia on October 2, 2006, and Japan on November 2, 2006. Xbox Live Vision is a webcam accessory that was developed as an accessory for the Xbox 360 video game console. PlayStation Eye, EyeToy, Kinect, Xbox 360 accessories
